Review

John Smith: Last Known Survivor of the Microsoft Wars, Roland Hughes, 2012, ISBN 9781939732002

This is a dystopian novel about life after a pair of worldwide catastrophes, one of which was man-made.

Near-future Earth now has 12 continents. America is gone. The vast majority of Earth's population has perished, along with a similar percentage of human knowledge. If a machine stops working, for any reason, it is not used any longer. That is because no one alive knows how to fix the machines, along with having no facilities to make new parts to fix those machines. As far as those still alive are concerned, recorded history began about 60 years previously.

Susan Krowley, a reporter for The Times (printed twice a month, with a circulation of 5,500), interviews Smith to ask about the Microsoft Wars. Smith feels that she does not have the right frame of reference; it's like Susan was asking to read the last chapter of a mystery novel without reading the rest of the novel. Smith starts by spending a lot of time talking about Atlantis.

It was a very advanced society, the superpower of its day. The elite lived in complete luxury, while lower-class workers kept everything working. As the centuries went on, it became necessary to leave Atlantis before it was destroyed (nuclear explosion?). They took to the water in city-sized submarines (when Smith mentions computers, submarines or the Internet, Susan has no idea what he is talking about). They had mastered the science of human cloning, so a person could live for thousands of years. Their overall influence on very early humanity was huge.

More recently, as the world fell apart, Smith's family built a shelter out of a bank vault. His parents died before they could join him in the shelter, so Smith and his grandfather used it. Grandpa did not survive (there was no possibility of going outside to bury him), so Smith spent his puberty years alone in the shelter with a dead body. His shelter contains racks and racks of DVDs, filled with human knowledge. When his computer stops working, all those DVDs will become worthless, as there will be no way to read them. At the end of the book, Smith finally tells Susan all about the Microsoft Wars (no, they did not try to take over the world).

This may be rather dry reading, because it is all in interview format, but don't let that be an obstacle. This book is very interesting and well-done, it's plausible, it's a bit spooky, and it is highly recommended.

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