Description

Discusses the latest additions to the OpenGL and its commonly referred to by programmers simply as 'the red book'. This is considered the definitive programming guide to OpenGL, the defacto standard for all developers creating 3D graphics, now fully updated for OpenGL 2.1.

Tags
  • Education & Reference
  • Software Development
  • Programming Languages
  • Software Design & Engineering
  • Graphics & Visualization
  • Software
  • Introductory & Beginning
  • Opengl

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