Description

This collection of essays explores the role of creativity in the construction of software--with a focus on polarities of viewpoint: e.g., discipline vs. flexibility, formal methods vs. heuristics, optimizing vs. satisfying, quantative vs. qualitative reasoning, process vs. product, intellectual vs. clerical activity, theory vs. practice, and industry vs. academia.

Tags
  • Education & Reference
  • Software Development
  • Languages & Tools
  • Mathematics
  • Software

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